Kouzai Admin
Race : Hylian Homeland : Hyrule Weapon Specialization : Sword and Shield Posts : 107 Age : 28 Join date : 2009-07-26
Character Information Inventory (Character 1): Inventory (Character 1) | Items | Bottles | 1 | Bottle Contents | 1: Empty | Weapons and Gear | Basic Sword and Basic Wooden Shield | Main Items | None | Pouch Items | Bottle #1 | Heart Pieces | 0/4 |
Inventory (Character 2): Inventory (Character 2) | Items | Bottles | | Bottle Contents | | Weapons and Gear | | Main Items | | Pouch Items | | Heart Pieces | |
Inventory (Character 3): Inventory (Character 3) | Items | Bottles | | Bottle Contents | | Weapons and Gear | | Main Items | | Pouch Items | | Heart Pieces | |
| Subject: Damage System Sat Mar 29, 2014 1:54 am | |
| Well, we know how the health system work :p but how do we take damage! Well lemme explain! Kk so, when you attack an enemy, you post a random number generator. It looks like this: - Code:
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[rand]Put the number here[/rand] Then, you put the number 10 in the middle there. That number 10 will be your Attack Accuracy. The enemy you're attacking, be it a player, a staff controlled boss, or a staff controlled enemy, rolls another roll after your attack. Same way, same number. Their 1-10 is their Defence Accuracy. If the Attack Accuracy is higher than the Defence Accuracy, then the attack hits. If it's lower, the attack misses. If it's equal, the attack is blocked. The amount of damage you or your opponent take is predetermined according to your weapon's attack strength, as well as an enemy's predetermined damage. So that's all :Dyou'll learn by doing! Enjoy! | |
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